ARCHITECTURE TECHNOLOGIES

The Vray training program

V-Ray(Lights & Render)

The utilization of these techniques frequently makes it preferable to traditional renderers who are provided as standard with 3d software, and normally renders using these procedures can come out more photo-realistic, as actual lighting effects are more practicallymatched. V-Ray is used in the Interior/Architectural and video game industries. At Xtrude we offers high level training on Vray with 3ds Max. All trainers are industry Professionals and they have superior working experience with Architectural Interior Designing firms. V-Ray is a rendering engine that is used as a conservatory of certain 3D computer graphics software. It is a rendering engine that uses advanced techniques, for example global enlightenment algorithms such as path tracing, photon mapping, and irradiance maps and unswervingly computed global illumination.

It is also second-hand mostly in creation of realistic 3D renderings for structural design. V-Ray is interoperable with packages such as 3ds Max, Blender, Cinema 4D, Maya, Rhinoceros 3D, Sketchup, Softimage, and TrueSpace, and is comfortable with 32-bit and 64-bit architectures. We have high end equipment with good pattern that are vital for Vray rendering. Vray course is designed for architects, interior designers, and industrial designers having good comprehension with 3d studio max. Our classes focuses on Vraylighting,Camera ,Materials, Photon Mapping, Passes Rendering. We are the unrivaled institute in providing the best courses for Vray.

V-Ray(Lights Render):

It is anillustrationengine that uses advanced techniques, as global description algorithms for instance path tracing, photon mapping, and irradiance maps and directly computed global illumination. V-Ray is a representation engine that is used as an additional room of certain 3D computer graphics software.

Course details:

  • V-Ray Map
  • V-Ray Sky
  • V-Ray Rendering
  • About Common Parameters
  • Render Output Size
  • Rendering Different File Type
  • V-Ray Global Switches
  • V-Ray Image Sampler
  • V-Ray Sun
  • V-Ray Mesh Light
  • V-Ray Camera
  • V-Ray Dome Camera
  • V-Ray Effects
  • V-Ray Sphere Fade
  • V-Ray Toon
  • V-Ray Fog Light
  • V-Ray BMP Fiter
  • V-Ray Color
  • V-Ray Comptex
  • V-Ray Dirt
  • V-Ray Edges Tex
  • V-Ray Indirect Illumination
  • Photon Mapping
  • Light Cache
  • Day Light Render (Interior)
  • Night Light Render (Interior)
  • Morning Light Render (Interior)
  • Day Light Render (Exterior)
  • Night Light Render (Exterior)
  • Morning Light Render (Exterior)
  • Working with AutoCAD files
  • Brute Force
  • V-Ray Caustics
  • V-Ray System
  • V-Ray Render Element
  • V-Ray Passes
  • V-Ray Post Production
  • V-Ray Caustics
  • V-Ray Light Prop
  • Distribute Rendering
  • V-Ray log
  • V-Ray Render Element
  • Global illumination
  • Specular
  • Shadow
  • Object ID / Material ID
  • V-Ray Post Production
  • V-Ray Geometry
  • V-Ray Proxy
  • V-Ray Fur
  • V-Ray Plane
  • V-Ray Sphere
  • V-Ray Displacement Mod
  • V-Ray Light
  • V-Ray Light
  • V-Ray IES Light
  • Photons
  • Caustics Subdivision (Light)
  • Caustics Subdivision (Render)
  • Manual Control of Caustics
  • V-Ray System
  • RaycasterParams
  • Render Region Division
  • Frame Stamp V-Ray Ambient Light
  • Compositing V-Ray Elements Passes into Photoshop
  • V-Ray Material
  • About V-Ray Material
  • V-Ray 2 Sided Material
  • V-Ray Blend Material
  • V-Ray Car Paint Material
  • V-Ray Blend Material
  • V-Ray Fast SSS
  • V-Ray Fast SSSZ
  • V-Ray Light Material
  • V-Ray Material Wrapper
  • V-Ray Override Material
  • V-Ray Simpiont Material
  • V-Ray Vector Displ Bake
  • Using V-Ray Material Library
  • V-Ray HDRI
  • Type of Image Sampler
  • Different Kind of filters
  • V-Ray Environment Lighting
  • Reflection and Refraction Environment
  • V-Ray Color Mapping
  • Type of Color Mapping and There Use
  • V-Ray Indirect Illumination
  • Project Work

Course Syllabus

    MODULE-1
  • Getting Ready to Render with V-Ray
  • Locating V-Ray’s tools and features
  • V-Ray’s image-saving options
  • MODULE-2
  • Critical V-Ray Concepts
  • Image sampling explained
  • Understanding subdivs
  • Using the DMC Sampler
  • Overview of color mapping
  • Understanding the color-mapping modes
  • MODULE-3
  • Key Lighting Tools
  • Introduction to lighting in V-Ray
  • Dealing with lighting problems
  • Adding a spherical fill light
  • Creating a mesh light
  • Creating a skylight effect
  • Working with the dome light
  • MODULE-4
  • Global Illumination
  • Understanding primary and secondary bounces
  • How irradiance mapping works & using it
  • Using light cache
  • MODULE-5
  • The V-Ray Materials
  • Introduction to V-Ray-specific materials
  • Creating a diffuse color
  • Making reflective materials
  • Blurring reflections
  • Making clear and colored glass
  • Creating a translucency effect
  • MODULE-6
  • Quality Control with Image Sampling
  • Introduction to image sampling
  • How to use the Adaptive DMC sampler
  • Working with the Adaptive Subdivision sampler
  • Comparing image-sampling renders
  • MODULE-7
  • The Physical Workflow
  • The physical workflow explained
  • Working with VRaySun and VRaySky
  • Controlling the VRayPhysicalCamera
  • MODULE-8
  • V-Ray’s Effects Tools
  • Depth of field: VRayPhysicalCamera
  • Depth of field: using a perspective viewport
  • Creating a motion blur effect
  • Using VRayFur

Course Information

  • Class Start: Every Monday, Wednesday & Friday
  • Course Duration: 60 hours(40 hours for Software Training & 20 hours for Project Handling)
  • Student Capacity: 8-12 students per batch
  • Certification: For Software Training(1) & For Project Handling(1)
  • Course Benefits Include:
    • Industrial Visit
    • Tool Kit
    • Lifelong Support
    • Placement Guaranteed
    • Project Handling
    • Resume Writing
    • Moneyback Guaranteed

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