MECHANICAL TECHNOLOGIES

Creo Software training program:

Creo, from Xtrude, is an absolute set of concept plan, 3D and 2D engineering software. Thing that makes creo unique is that it has taken into account how product design and development is done in current days using varied tools.

Creo tool comprises of: least amount of errors, a smaller amount of fragment and redraft; earlier occasion-to-bazaar, invention excellence, plan effectiveness.

The use of Creo:

Engineers and casual users both are assisted by creo’s wide range of products in taking and contributing ideas graphically while transferring their smart concept into physical products in the similar environment, although idea can be con tribute by means of documents for example MCAD to Microsoft word to ECAD drawings.

There is a need of having keen knowledge by the product designers and engineers of virtually developing a product design. 2D to 3D conversion is made by Creo, and simulation and analysis of 3D geometry usage is possible. From Creo parametric design software can be used by CAD users, as they can work easily together during unusual and non- CAD users as assisted by 3D direct modeling.

Learning Outcome

  • You will get to know evolutionary thought design, and free form 2D
  • You will get to know thorough designing and production of late-phrase design alter.
  • You will get to know, how to draw hydraulic, mechanical and electrical systems.
  • You will be able to do direct drafting/ modeling and parametric 3d modeling.
  • You will get to know how to design model, validate design and visualize product design.

Course Syllabus

Introduction to the Creo Parametric Basic Modeling Process
  • Creo Parametric Basic Modeling Process
Understanding Creo Parametric Concepts
  • Understanding Solid Modeling Concepts
  • Understanding Feature-Based Concepts
  • Understanding Parametric Concepts
  • Understanding Associative Concepts
  • Understanding Model-Centric Concepts
  • Recognizing File Extensions
Using the Creo Parametric Interface
  • Understanding the Main Interface
  • Understanding the Folder Browser
  • Understanding the Web Browser
  • Understanding the Ribbon Interface
  • Setting the Working Directory and Opening and Saving Files
  • Managing Files in Creo Parametric
Creating Sketcher Geometry
  • Reviewing Sketcher Theory
  • Understanding Design Intent
  • Modifying the Sketcher Display
  • Utilizing Constraints
  • Sketching with on the fly constraints
  • Sketching Lines
  • Sketching Centerlines
  • Sketching Rectangles
  • Sketching Circles
  • Sketching Arcs
  • Sketching Circular Fillets and Chamfers
Using Sketcher Tools
  • Understanding Construction Geometry Theory
  • Sketching Points
  • Using Geometry Tools within Sketcher
  • Manipulating Sketches within Sketcher
  • Dimensioning Entities within Sketcher
  • Modifying Dimensions within Sketcher
  • Sketcher Conflicts
  • Placing Sections into Sketcher
Creating Sketches for Features
  • Creating Sketches (‘Sketch’ Feature)
  • Specifying the Sketch Setup
  • Utilizing Sketch References
  • Using Entity from Edge within Sketc
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Advanced Sketching
  • Using Sketched Curves
  • Sketching Ellipses
  • Sketching Elliptical Fillets
  • Sketching Splines
  • Modifying Splines (Basic & Advanced)
  • Importing and Exporting Spline Points
  • Sketching Conics
  • Sketching Text
  • Analyzing Sketcher Convert Options
  • Analyzing Sketcher Dimension Options
  • Sketcher Diagnostic Tools
Creating Extrudes, Revolves, and Ribs
  • Creating Solid Extrude Features
  • Adding Taper to Extrude Feature
  • Common Dashboard Options: Extrude Depth
  • Common Dashboard Options: Feature Direction
  • Common Dashboard Options: Thicken Sketch
  • Creating Solid Revolve Features
  • Common Dashboard Options: Revolve Angle
  • Automatically Adding and Removing Material
  • Creating Rib Features
Using the Creo Parametric Interface – Part 2
  • Understanding Basic Display Options
  • Analyzing Basic 3-D Orientation
  • Understanding the View Manager
  • Creating and Managing View Orientations
  • Creating Style States using the View Manager
  • Understanding Basic Color and Appearance Options
  • Setting Up New Part Models
Selecting and Editing
  • Understanding Creo Parametric Basic Controls
  • Using Drag Handles and Dimension Draggers
  • Using Keyboard Shortcuts
  • Renaming Objects
  • Editing Features and Regenerating
  • Activating and Editing Models
  • Deleting and Suppressing Items
Creating Datum Features: Planes and Axes
  • Creating Datum Features Theory
  • Creating Datum Axes
  • Creating Datum Planes
Utilizing Internal Sketches and Embedded Datums
  • Creating Internal Sketches
  • Creating Embedded Datum Features
Creating Sweeps and Blends
  • Creating Sweeps with Open Trajectories
  • Creating Sweeps with Closed Trajectories
  • Analyzing Sweep Feature Attributes
  • Creating a Parallel Blend Protrusion or Cut
  • Experimenting with Parallel Blend Attributes
  • Analyzing Parallel Blend Section Tools
Creating Holes and Shells
  • Common Dashboard Options: Hole Depth
  • Creating Coaxial Holes
  • Creating Linear Holes
Advanced hole Creation
  • Creating Standard Holes
  • Creating Sketched Holes
Advanced Shells
  • Analyzing Shell References and Thickness Options
  • Excluding Surfaces from Shells
  • Extending Shell Surfaces
  • Analyzing Shell Corner Options
Creating Rounds and Chamfers
  • Creating Rounds by Selecting Edges
  • Creating Rounds by Selecting a Surface and Edge
  • Creating Rounds by Selecting Two Surfaces
  • Creating Full Rounds
  • Creating Round Sets
  • Creating Chamfers by Selecting Edges
  • Creating Chamfer Sets
Advanced Rounds and Chamfers
  • Analyzing Round Profile
  • Analyzing Round Creation Methods
  • Creating Rounds Through Curve
  • Creating Variable Radius Rounds
  • Auto Round
  • Analyzing Advanced Chamfer Dimensioning Schemes
  • Analyzing Chamfer Creation Methods
  • Analyzing Additional Chamfer Types
  • Creating Corner Chamfers
  • Creating Rounds and Chamfers by Reference
Drafts
  • Creating Draft Features
  • Creating Basic Split Drafts
  • Analyzing Draft Hinges and Pull Direction
  • Drafting Intent Surfaces
  • Creating Drafts with Multiple Angles
  • Using the Extend Intersect Surfaces Draft Option
  • Creating Drafts Split at Sketch
  • Creating Drafts Split at Curve
  • Creating Drafts Split at Surface
  • Creating Drafts with Variable Pull Direction
Variable Section Sweeps
  • Creating Variable Section Sweeps using a Constant Section
  • Creating Variable Section Sweeps Normal to Trajectory
  • Creating Variable Section Sweeps using Constant Normal Direction
  • Creating Variable Section Sweeps Normal to Projection
  • Analyzing Horizontal and Vertical Control in a Variable Section Sweep
  • Creating Variable Section Sweeps Utilizing Multiple Trajectories
  • Creating Variable Section Sweeps with Tangent Trajectories
  • Analyzing Variable Section Sweep Trajectory Options and Rules
  • Using Trajpar with Solid Features
  • Using Trajpar and Datum Graphs with Solid Features
Helical Sweeps
  • Understanding Helical Sweeps Theory
  • Creating Helical Sweeps for Springs
  • Creating Helical Sweeps for Threads
  • Analyzing Helical Sweep Profile and Pitch Variations
  • Utilizing Variable Sections in Helical Sweeps
Swept Blends
  • Understanding Swept Blend Theory
  • Creating Swept Blends by Selecting Sections
  • Creating Swept Blends by Sketching Sections
  • Analyzing Swept Blend Section Options
Advanced Datum Features
  • Creating Datum Graphs
  • Creating Datum Coordinate Systems
  • Creating Points On or Offset from Entities
  • Creating Points at Intersections
  • Creating Points using an Offset Coordinate System
  • Creating Sketched Points
  • Creating Curves Through a Point or Vertex
  • Creating a Curve Through a Point Array
  • Projecting and Wrapping Curves
  • Trimming Curves
  • Creating Offset Curves
Creating Patterns
  • Direction Patterning in the First Direction
  • Direction Patterning in the Second Direction
  • Axis Patterning in the First Direction
  • Axis Patterning in the Second Direction
  • Creating Reference Patterns of Features
  • Creating Reference Patterns of Components
  • Deleting Patterns or Pattern Members
Advanced Patterns
  • Creating Dimension Patterns in One Direction
  • Creating Dimension Patterns in Two Directions
  • Creating Rotational Dimension Patterns
  • Unpatterning Group Patterns
  • Understanding Pattern Regeneration Options
  • Creating Fill Patterns
  • Specifying Fill Pattern Settings
  • Creating Curve Patterns
  • Creating Pattern Tables
  • Creating Point Pattern
Group, Copy, and Mirror Tools
  • Creating Local Groups
  • Copying and Pasting Features
  • Moving and Rotating Copied Features
  • Mirroring Selected Features
  • Mirroring All Features
  • Creating Mirrored Parts
Measuring and Inspecting Models
  • Analyzing Model Units and Mass Properties
  • Measuring Models
  • Creating Planar Part Cross-Sections
  • Measuring Global Interference
Advanced Reference Management
  • Editing Feature References
  • Replacing Feature References
  • Replacing Sketcher References
  • Replacing Sketcher Geometry
Relations and Parameters
  • Understanding Relation Theory
  • Understanding Relation Types
  • Understanding Basic Relation Operators and Functions
  • Understanding Advanced Relation Operators and Functions
  • Exact Relation
  • Creating Parameters
  • Understanding Advanced Parameter Options
  • Creating Relations
  • Creating Relations for Patterns
  • Creating Section Relations
Advanced Layers
  • Understanding Layers
  • Creating and Managing Layers
  • Creating Layer Rules
Family Tables
  • Understanding Family Table Theory
  • Creating a Family Table
  • Patternizing Family Table Instances
  • Creating a Multi-Level Family Table
  • Editing Family Table Members
Reusing Features
  • Creating UDFs
  • Placing UDFs
Assembling with Constraints
  • Understanding Assembly Theory
  • Creating New Assembly Models
  • Understanding Constraint Theory
  • Understanding Assembly Constraint Status
  • Assembling Components using the Default Constraint
  • Constraining Components using Automatic
  • Constraining Components using Distance
  • Constraining Components using Angle Offset
  • Constraining Components using Parallel
  • Constraining Components using Coincident
  • Constraining Components using Normal
  • Constraining Components using Coplanar
  • Constraining Components using Centred
  • Constraining Components using Tangent
  • Constraining Components using Fix
Exploding Assemblies
  • Creating and Managing Explode States
  • Creating Offset Lines between Exploded Components
  • Surface Features
    • Creating Surface features
    • Editing Surface Features in Creo Parametric
    • Copying the Surfaces
    • Mirroring the Surfaces
    • Trimming the Surface
    • Merging the Surfaces
    • Creating the Fill Surface
    • Creating the Intersecting Curves
    • Creating an Offset Surface
    • Giving Thickness to a Surface
    • Converting a Surface into a Solid
    Investigating Parent/Child Relationships
    • Understanding Parent/Child Relationships
    • Viewing Part and Assembly Parent/Child Information
    • Viewing Model, Feature, and Component Information
    Capturing and Managing Design Intent
    • Handling Children of Deleted and Suppressed Items
    • Reordering Features
    • Inserting Features
    • Redefining Features and Sketches
    • Capturing Design Intent in Sketches & Features
    • Capturing Design Intent in Parts & Assemblies
    Creating Drawing Views
    • Analyzing Drawing Concepts and Theory
    • Analyzing Basic 2-D Orientation
    • Creating New Drawings and Applying Formats
    • Creating and Orienting General Views
    • Adding Drawing Models and Sheets
    • Creating Projection Views
    • Creating Cross-Section Views
    • Creating Detailed Views
    • Creating Auxiliary Views
    Creating Drawing Details
    • Analyzing Detail Concepts and Types
    • Showing and Erasing Detail Items
    Creating Drawing Details
    • Creating Notes
    • Showing a Bill of Materials
    • Analyzing Drawing Associativity
    Creating and Using Component Interfaces
    • Understanding Component Interfaces
    • Using a Placing Component Interface
    • Using a Receiving Component Interface
    • Creating a Component Interface using Save as Interface
    • Auto Placing Components
    • Copying and Pasting Components
    • Repeating Component Placement
    • Understanding Assembly Features
    • Creating an Assembly Cut
    • Creating Assembly Holes
    • Creating a Shrinkwrap Feature
    • Creating a Shrinkwrap Model
    • Summarizing Shrinkwrap Features and Models
    Replacing Components in an Assembly
    • Understanding Component Replace
    • Replacing Components using Family Table
    • Replacing Components using Reference Model
    • Replacing Components using By Copy
    • Replacing Unrelated Components
    • Understanding Interchange Assemblies
    • Replacing using a Functional Interchange Assembly
    Understanding the Basics of Simplified Reps
    • Understanding Simplified Rep Concepts
    • Customizing Simplified Reps
    • Excluding Components using Simplified Reps
    • Creating Geometry and Graphics Simplified Reps
    • Opening Simplified Reps
    • Creating Part Simplified Reps
    Creating Cross-Sections, Display Styles, and Combined Views
    • Understanding Assembly Cross-Sections
    • Creating Planar Assembly Cross-Sections
    • Creating Offset Assembly Cross-Sections
    • Creating Zone Assembly Cross-Sections
    • Creating Display Styles
    • Creating Combination Views
    Substituting Components By Rep, Envelope, and Model
    • Understanding Envelopes
    • Creating and Using a Surface Subset Shrinkwrap Envelope
    • Creating and Using a Faceted Shrinkwrap Envelope
    • Creating and Using a All Solid Surfaces Envelope
    • Creating and Using a Create Features Envelope
    • Creating and Using an Envelope Copied from an Existing Part
    • Substituting Components Using User Defined
    • Substituting Components Using By Interchange and Family Table
    Understanding Advanced Simplified Rep Functionality
    • Searching for Components for Simplified Reps
    • Creating Simplified Reps by Size
    • Creating Simplified Reps using Zones
    • Creating Simplified Reps by Distance
    • Creating Simplified Reps using Exterior Components
    • Defining Simplified Reps using Rules
    • Using On-Demand Simplified Reps
    • Creating External Simplified Reps
    Creating and Using Assembly Structure and Skeletons
    • Understanding Skeletons
    • Creating Assembly Structure
    • Creating Skeletons for Space Claims
    • Creating Skeletons for Placement References
    • Copying a Model to a Skeleton
    • Sharing Skeleton Geometry
    • Creating and Placing Models using Skeleton References
    • Creating a Motion Skeleton
    • Creating Bodies for a Motion Skeleton
    • Assigning Connections for a Motion Skeleton
    • Creating Solid Models from a Motion Skeleton
    Introduction to sheet metal design
    • The sheetmetal design environment
    • Sheetmetal parts
    • Design approach
    Primary walls
    • Wall Types
    • Creating the first wall
    Secondary and unattached walls
    • Types of seconday walls
    • Creating unattached walls
    • Secondary walls with relief
    Bend features
    • Bend features
    • Bend lines
    Unbend, bend back and cuts
    • The unbend regular feature
    • The bend back feature
    • Creating sheetmetal cuts
    Notches and punches
    • Creating a punch or notch UDF
    • Placing a punch or notch feature
    Sheetmetal forms
    • Creating form features
    • Creating form parts
    • Placing form features
    • Returning the model to the flat state
    Unbending sheetmetal geometry
    • Unbending geometry after defiing the model
    • Deformation areas
    Converting solid parts
    • Creating sheetmetal parts from solid parts
    • Creating a developable part
    Sheetmetal drawings with flat states and bend order table
    • Flat status
    • Creating multimodel drawings
    • Documenting the bend order
    Additional features
    • Flat pattern – Previewing and Creating
    • Solid features
    • Using projected datum curves
    Setting up for design
    • Calculating the developed length
    • Setting up a default radius
    • Setting default fixed geometry
    Flexible modeling
    • Understanding flexible modeling basics
    • Applying selection and tools
    • Utilizing editing and transformations
    • Working with recognition
    • Using propagation and other editing features

Course Information

  • Class Start: Every Monday, Wednesday & Friday
  • Course Duration: 60 hours(40 hours for Software Training & 20 hours for Project Handling)
  • Student Capacity: 8-12 students per batch
  • Certification: For Software Training(1) & For Project Handling(1)
  • Course Benefits Include:
    • Industrial Visit
    • Tool Kit
    • Lifelong Support
    • Placement Guaranteed
    • Project Handling
    • Resume Writing
    • Moneyback Guaranteed

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